KKHfai
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« on: April 30, 2010, 12:59:37 AM » |
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Team Fortress 2 Update 29-AprUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2 -Added new community map cp_freight -Added missing physics models for several items -Added jiggle bones to the Sam & Max items, and The Buff Banner -Added Crit-a-Cola
Dedicated Server -Linux optimizations. -Fixed Linux servers not relisting correctly after a master server restart -Fixed a case where servers could have "ghost" players consuming player slots
Engine -Marked the "snd_show" convar as a cheat
Gameplay Changes -Pyro changes -Flamethrower direct damage reduced 20%. -Burn duration reduced (10 -> 6 seconds). -Airblast re-fire delay reduced by 25%. -Airblast ammo usage reduced by 20%. -All reflected rockets/grenades/arrows now mini-crit. -Airblasting enemies into environmental deaths now awards the death credit to the Pyro. -Heavy changes -Minigun spin-up/down time reduced by 25% -Minigun firing movement speed increased to just under half-normal (from 80 to 110). -Throwing a sandvich to a teammate now earns a full bonus point (was half a point). -Bonk! changes -Post-use movement penalty removed. -Now has a re-use cooldown time, like The Sandman. -The Chargin' Target changes -Direct charge hit now does 50 damage + 10 per head (up to 5 heads). -Capped the turn rate from +left and +right while charging. -The Huntsman changes -Removed restriction that arrows need to be aimed before they can be lit by a Pyro. -Bow can now be lowered without losing the lit arrow. -Changed bow so you can start charging it while you're jumping, but you can't fire until you're on the ground. -Fixed bug where flame effect would get stuck on if you change weapons with a lit arrow. -Backpack changes -Moved Crafting button out to the root class/backpack selection panel. -Dragging and dropping items in your backpack now makes appropriate sounds. -Bot changes -Bots don't retreat to gather health as readily if they are in combat. -Bots no longer retreat when moving to block a point capture. -Bots should now equip an appropriate combat weapon and fight while moving to collect health. -Bots who are roaming the map and hunting now chase down their victims, following them around corners. -Bots That fire projectiles (ie: rockets/grenades/etc) don't hold down their fire button for a minimum time. This was causing Soldier bots to fire rockets into nearby walls as they strafed, killing themselves. -Soldiers bots now switch to their shotgun after firing all four rockets when engaging an enemy. -Added a few more bot names from community suggestions. -Fixed a behavior loop with Engineer metal gathering. -The Sandman change -Added a slight speed reduction to stunned players. -Community requests -Added ConVars log_verbose_enable and log_verbose_interval to report player positions in the server log at regular intervals -log_verbose_enable default: 0 -log_verbose_interval default: 3 secs -"Last-weapon" initialization on respawn now sets itself to be the melee weapon if you don’t have a selectable secondary weapon (like The Razorback).
Bug Fixes -Fixed an case where The Gunboats didn’t apply their damage reduction properly. -The amount count in the HUD now flashes red when you’re low on ammo. -Extinguishing a burning teammate now earns a full bonus point (was half a point). -Fixed a permanent overheal exploit involving dispensers. -Fixed a bug in spectator mode where the user aborted out of freezecam, setup a spec mode (like IN_EYE), and would then have the setting stomped after the freezecam timer expired. -Fixed bug with disguised spy sometimes seeing his own name in the disguise status HUD. -Fixed a client crash that could result from players with arrows embedded in them. -Fixed items that can be worn by any class having the wrong model when worn by a disguised Spy. -Added missing map prefixes to server browser game types. -Killing yourself with your own sentry no longer increments the sentry's kill counter. -Fixed dropped hats sometimes having the wrong team color. -Fixed crit-boosted players not getting critical hits if their weapon has custom no-crit behavior. -Fixed the achievement dialog taking a long time to pop up, and completed achievements now sort to the bottom of the list. -Fixed Spies disguised as Medics hearing the autocaller sound. Team Fortress 2 Update 30-AprUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2 -Fixed several issues with the Source SDK -Added new items to commemorate our 119th (or so) update -Scout's "Retire the Runner" achievement updated to be -"Kill a Scout while they are under the effect of Crit-a-Cola." -Added a 20% damage bonus to The Backburner. -Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction. -Fixed the teleporter exit using the wrong particle effect. -Fixed HUD damage indicators not appearing. -Fixed Teleporters not reverting to level 1 when their other side is destroyed. -Fixed receiving damage not causing view-kicks on players. -Fixed Engineers & Spies being able to circumvent build restrictions. -Fixed Server Browser not saving filter settings properly. -Fixed a client crash in the targetID on clients running custom HUDs Team Fortress 2 Update 1-MayUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2 -Added further PropHunt mode support -Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default) -Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model -Fixed the Engineer being able to build more than 1 of each type of building -Fixed old Engineer build keybinds not working with the new system -Fixed a client crash on shutdown -Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby -Fixed post-processing bug which could cause tone mapping to become stuck at highest setting Grab the update of 1.0.8.5 to 1.0.8.6, 1.0.8.6 to 1.0.8.7 and 1.0.8.7 to 1.0.8.8 hereNote: Seen look like all of the newer update is already broken the unlocked weapon...
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« Last Edit: May 01, 2010, 10:31:28 AM by KKHfai »
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KKHfai
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« Reply #1 on: May 01, 2010, 10:37:50 AM » |
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UPDATED !!!
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woot835
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« Reply #2 on: May 01, 2010, 10:51:39 AM » |
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SWEET HOPE THEY WORK !!
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Woot da idiot is here!!!!
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rocpac
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« Reply #3 on: May 01, 2010, 11:30:37 AM » |
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Do I need reinstall TF2 EPC Pack v2??
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woot835
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« Reply #4 on: May 01, 2010, 11:31:52 AM » |
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DOES NOT WORK!!! SAYS STEAM IS NEEDED TO PLAY
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Woot da idiot is here!!!!
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Higgs Boson
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« Reply #5 on: May 01, 2010, 03:27:55 PM » |
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Can you clarify if the game runs at all?
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shooterman80
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« Reply #6 on: May 02, 2010, 12:42:30 AM » |
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Does the unlocked weapons work o_o Seen look like all of the newer update is already broken the unlocked weapon...
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KKHfai
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« Reply #7 on: May 02, 2010, 11:42:07 AM » |
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OK guys..... i already test all the update with no any issue, just the unlocked weapon is broken again.
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djsiaod
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« Reply #8 on: May 02, 2010, 11:19:26 PM » |
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my game crashes
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daxthenuke
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« Reply #9 on: May 03, 2010, 04:46:38 AM » |
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SAYS STEAM IS NEEDED TO PLAY... 
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saberwolf
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I would not mind getting in on this  What download of Team Fortress should I get? An do I have to apply all these updates in order to play online or just the latest?
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The Gun Does Not Ask Questions, It Answers Them
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Sl4by
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argh u always talk about unlocked weapon servers !! could u give me ip of server what u playing ? i found just 1 server 80.252.18.50:27018 !
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gosamigo
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Guys does anyone have a problem with building a teleport??? cuz when i build the exit i cant build the entry & the other way too
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daxthenuke
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I would not mind getting in on this  What download of Team Fortress should I get? An do I have to apply all these updates in order to play online or just the latest? You need Non-steam Team fortress 2. And all updates from your game version to last 1.0.8.8 version.
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notturno995
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OMG, how can i use dedicated server ?
Obs: Weapons Unlock BROKEN
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