Day Of Defeat Source v1.0.0.21 To v1.0.0.22 Update
Info
DownloadUpdates to Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes
-The mat_hdr_level, r_rootlod, and r_waterforceexpensive settings are now saved in the user’s config file.
-Fixed clients being able to connect to servers with spoofed SteamIDs.
-Fixed a bug where some video configurations could get reset by restarting the engine.
-Fixed materials compiled into a map not being loaded correctly if they're in the root materials folder.
-Fixed a case of uneven performance on multicore machines.
-Fixed point contents not respecting detail brushes. This fixes a bullet penetration bug in some community maps.
-Fixed clients being able to spam servers using the ai_set_move_height_epsilon, mission_show, and sv_querycache_stats commands.
-Audio fixes:
-Reduced overlap in the sound timing code.
-Fixed a case where audio could skip.
-Fixed voice communication getting corrupted while playing on a Mac.
-sv_pure 2 now protects the game_sounds files in the scripts directory.
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